Killzone 3 is a
first-person shooter for the PlayStation 3. It was developed by Guerilla Games.
The story picks up right where Killzone 2 left off. Armed forces of the Interplanetary Strategic
Forces, led by Tomas "Sev"
Sevchenko and Rico Velasquez, are stuck behind enemy lines on the militaristic
planet Helghan and have to escape. The Helghast forces have quickly recouped
from the assassination of their leader Visari and rallied behind two new
leaders, Admiral Orlock and Chariman Stahl.
Killzone 3 is a regular first-person shooter. You, as Sev, and possibly a second player, go through levels fighting Helghast
soldiers. Sev can hold one small weapon, one medium weapon, one heavy weapon, and
three grenades, which are usually taken off of dead soldiers. Ammo can also be taken
off of dead soldiers, but is more often found in bottomless ammo crates around
the levels, which refill all weapons. Sev’s health regenerates automatically if
he is left alone for a bit.
The enemy AI is
very good. Helghast soldiers know how to hide behind cover, spam grenades when
appropriate, melee attack when you get close, and have very good aim. It is
very easy to die if you are not careful. Luckily, your teammates can revive you
three times, as long as you are not surrounded by enemy fire.
Sev can also use cover. If you hold down the L2 while pressed against a
chest high surface, Sev will duck behind it. Pushing forward on the left analog
stick will make Sev pop out from behind. It is a bit difficult to hold down the
L2 button, push the analog stick, and fire at the same time though, especially
when the Helghast are shooting at you with their excellent aim. It is easier to
just look around the corner.
Most of the
weapons you find are rifles and machine guns, except for two creative weapons
that appear in a couple of levels. I used one machine gun through the entire
game for my main weapon. I was not even sure if my character had a different
weapon when we started a new level half the time.
Most of the
levels take place in dull grey military installations or brown wastelands. The
only exciting one was the first level that takes place in the middle of a
warzone.
I liked the setting,
because you do not normally see a science fiction setting that combines modern
and futuristic aesthetics, and is not focused on some ancient alien weapon or futuristic
technology, though the game does have the occasional super weapon.
The story though
was dull. The first half was about rescuing some guy who was not worth the
effort, and the second half is just about the getting off Helghan and stopping
Stahl, the latter of which is more of an afterthought.
The characters are
all forgettable military jerks; it took me a while to remember who Sev was.
Rico goes through some character development and becomes slightly less of a
jerk, but I still did not care about him. The only entertaining one is the over
the top hammy Chairman Stahl, played by Malcolm McDowell. I also find it hard
to believe that Helghan is still any threat after losing so many fights in
previous games. It is like they magically pull new weapons out of nothing.
Killzone 3 has multiplayer, naturally. There is standard
team deathmatch, and apparently a second mode where you and the rest of a team
are randomly signed an objective to complete. I tried to do the second one, but
the game could never find a match to join, so I could only play the standard
deathmatch.
You do not merely
play a soldier in multiplayer; you choose a special type of soldier every time
you spawn, like a medic or an engineer, each with their own special abilities.
When you kill people in deathmatch you get skill points which can increase your
abilities and unlock new weapons.
I would have preferred
the multiplayer had a matchmaking system, so I would be set up with people with
the similar levels of skill, and not people who had unlocked everything and
were unstoppable killing machines. I would have also liked it if the sniper
rifles were less powerful, because every level, which continued the same brown
and grey color themes as the single-player levels, had points where someone
could hide with a sniper rifle and pick off the opposing team as they spawned.
Killzone 3 is a fun first-person shooter, but it does not do
much that is unique. It is okay, nothing really bad, but nothing special either.
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